Tactical Cover
Tactical Cover concept illustration of a battlefield with defensive positions

A DEV TEAM 7 GAME · PLAYABLE BROWSER DEMO

Squad up.
Hold your ground.

Command your hero. Rally your troops.
Capture the enemy flag.

Free browser demo · No account needed
Desktop keyboard & mouse required

Generated concept artwork · Not gameplay
TACTICAL ACTIONSQUAD SUPPORTCAPTURE THE FLAGSINGLE-PLAYER DEMO

ON THE GROUND

A small squad.
A battlefield to turn.

Push forward with your troops, strengthen your defenses and support the fight. Every advance starts with your next move.

01 / COMMAND

Lead from the front.

Aim and fire directly, switch hero auras and give your troops Follow or Guard orders.

02 / FORTIFY

Make your stand.

Place nearby turrets, target an air strike or choose the next troop wave through the radio.

03 / ADVANCE

Take the flag.

Build an attacking advantage at the enemy flag while keeping your own defended.

YOUR FIELD BRIEFING

Get in.
Get your bearings.

Play directly in a desktop browser. The game opens on its own page with optional full screen and these controls close at hand.

Enter the demo

Desktop keyboard & mouse and a WebGL-capable browser required. Touch and gamepad are not supported.

Move / aim / fire
WASD or arrow keys · Mouse · Left click
Zoom / support aura
Mouse wheel · Keys 1–6
Radio & orders
R or right click · Right click / Escape cancels
Repair / mine / release troops
Hold E near a damaged friendly turret · M · G
Pause
Escape / Menu pauses; Escape cancels an active radio command first

AN IDEA WORTH REVIVING

From 2008.
Back in the fight.

Tactical Cover began in 2008 as an XNA project for Xbox 360, created by Dennie Guy, founder of Dev Team 7, and a single artist. This browser demo revisits that project with recovered artwork, advancing squads and defensive turrets.

The current release is a single-player concept demo with balance still being refined. Multiplayer is a future direction, rather than an available mode today.

Play now. Follow what comes next.

Try the browser demo while we develop the next chapter.